eDesigner 26.6: The Biggest Performance and Productivity Upgrade Ever

We are proud to announce the release of the latest version of eDesigner, delivering a major leap forward in speed, rendering quality, design capacity, and user productivity.

This release represents one of the most significant technological upgrades in eDesigner’s history. Powered by a completely redesigned 64-bit architecture and advanced multi-threading technology, eDesigner now utilizes multiple CPU cores simultaneously, providing dramatically faster performance even when working with extremely large designs.

eDesigner 26.6

Unprecedented Performance

At the heart of this release is a brand-new paint and drawing engine designed for today’s high-performance computing environments.

Key performance improvements include:

  • Completely redesigned 64-bit multi-threaded paint and drawing engine
  • Support for massive design sizes up to 120,000 × 120,000 pixels
  • Drawing tools have been extensively upgraded with a new rendering engine that delivers exceptional accuracy and responsiveness.
  • Design creation becomes faster and more flexible with new pattern and shape capabilities.
  • Frequently used editing operations are now more accessible and efficient.
  • Enhanced memory management and overall system responsiveness
  • Color workflows have also been improved.
  • Better design review and visualization tools help users work more efficiently.
  • Robotuft users will benefit from additional improvements like new optimized paint engine for faster operations.
  • In addition to the new features, numerous fixes and refinements have been implemented, including improvements to Repeat Mode operations, Tools and Selected areas behavior, and overall system stability.

This release reflects our ongoing commitment to providing the most powerful and efficient carpet, textile, and pattern design software available today.

We thank all our customers and partners for their valuable feedback and continued support.

The best version of eDesigner is here—and we’re just getting started. 

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